TABLE OF CONTENTS

WaveFilter Shader is in Wide-Beta,
Manual is under-contruction

Click the keyword to find more specific information on WaveFilter Shader. You may also navigate through the entire site by clicking on the map or index buttons located below.

WaveFilter Shader Read Me

INSTALLING SHADER

SHADER INTERFACE
Shader Presets
Applying
Brush
Center
Stretch
Texture
Glancing
Animation Channels
Brush Trails

APPLYING SHADER
As a Paint Brush
As a Dodge Tool
Centered on Object
Positioned by User

CHANNELS & FILTERS
Color Channel
Diffusion Channel
Luminosity Channel
Reflectivity Channel
Refractive Index Channel
Glossiness Channel
Specular Level Channel
Transparency Channel
Color Edge Filter
Ghost Filter
Limit Filter
Negative Filter
Posterize Filter
Saturation Filter
Tint Filter
Vanish Filter

BRUSH ADJUST
Inner Radius
Inner Fill
Brush fall-off
Bezier Controls
Outer Radius
Outer Fill
Outer Pattern
Outer Pattern Depth
Outer Pattern Points
Use Motion

BRUSH TRAILS
Frames Back
Strokes Per Frame
Translate to Object
Decay Percentage
Decay Size
Brush Trails Adjust

TEXTURE ADJUST
Texture Presets
Loading a Texture
Saving a Texture
Texture Types
Texture Gradient Adjust
Frequencies
Primary Frequencies
Detail Frequencies
Center on Object
Center on World
Stretch
Texture Filters
Gain Filter
Bias Filter
Bright Filter
Add Filter
Texture Range
Minimum Range
Maximum Range
Soft Range
Invert Range

TEXTURE PREVIEW
Preview view
Preview size
Move
Reset
Use Motion
World Settings
Object Settings

GLANCING ADJUST
Linear
Normal
Invert
Bezier controls

ANIMATING SHADER
Animation Channels
Prefix
Frame #
Null Names Reference List

SHADER TUTORIAL
Refraction Tutorial